• Blast'em all (Ver130) Game Screen Shot1
  • Blast'em all (Ver130) Game Screen Shots
  • Blast'em all (Ver130) Game Screen Shot2
  • Blast'em all (Ver130) Game Screen Shot3

Blast'em all (Ver130)

  • Blast'em all (Ver130) Game Screen Shot1
  • Blast'em all (Ver130) Game Screen Shots
  • Blast'em all (Ver130) Game Screen Shot2
  • Blast'em all (Ver130) Game Screen Shot3

全て爆破せよ

 「全て爆破せよ」

チョコマカ動く見えない敵を、限られた弾数のミサイルで制限時間内に全て爆破して下さい。

・ジャンル:シューティングもしくはアクション
・HSPにより作成
・操作方法はマウスのみ
(マウスでロックオンカーソルを移動、左クリックで爆撃)
・敵は爆風がある時のみ可視
・高レベルになるにつれて敵総数に対するミサイル弾数、及び制限時間の難易度がシビアになる
・1プレイ所要時間は約1~2分

ちょっとした空き時間に、ストレス解消がてらにプレイして頂けると幸いです。

[裏ワザ]
ある場所に約5秒間待機すると、以降はそのステージでのみ敵が恒久的に可視化となり、ミサイルも無制限になります。


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Let's blast all the invisible enemies that are moving restless with limited missiles within the limited time.

・Genre: Shmup or action kinds
・Created with HSP
・Operation method is mouse only.
(Moving the lock-on cursor with mouse and bombing with left-click)
・Enemies can be only seen while the blasts being.
・The difficulty (the rest of missiles and the limited time - against the total number of enemies) will become severe as the level increases.
・1 play time could be about 1-2 minutes.

I hope this game would be a small refreshment or de-stress.

[About the Secret feature]
By waiting at a certain location for about 5 seconds, enemies will be permanently visible only at that stage thereafter, and my missiles will be unlimited.


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2020/05/01 Ver130に更新
・スコアデータ保持機能追加
・敵の爆発エフェクトの一部修正
(パフォーマンス向上の為)

2020/05/01 Released Ver130.
・Added score data retention feature.
・Revised some of the enemy's explosion effects.
(To improve its performance.)

[File name] Blmal_v130.zip
[Current Version] Ver130
[Size] 135 KByte
[Runtime] 特になし
[OS] Win 98/2000/NT/ME/XP/VISTA 32bit/VISTA 64bit/7 32bit/7 64bit/8 32bit/8 64bit/10 32bit/10 64bit
[Characteristics]
[Content Rating] EVERYONE
[Registered] 2020-03-25
[File Updated] 2020-05-01
[Updated] 2020-05-01

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